Cheshire Cat Game
Playing The Cheshire Cat is not quite as discombobulating as you might think given the reputation of the riddle-some cat character. In fact, punters simply need to select their desired wager from range of options available, beginning at the low limit of just 0.40 credits going up to the top bet level of 100.00 credits. Games home; Console games. Xbox One games; Xbox 360 games. Like Cheshire Cat on Facebook. Sign-in to see this on your avatar.
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Game Review: The Cheshire Cat
The Cheshire Cat is waiting for any players looking to take a little trip down the rabbit hole. This online slot machine by SG Interactive recreates the topsy-turv y world from Alice’s Adventures in Wonderland.
Featuring a fun, colorful design based on the book and a feature-packed bonus round, these slots should be a fun pick for new and experienced alike. Take a look and see what wonders lie on the reels.
The design in The Cheshire Cat is really remarkable. Players can enjoy a festive, fantasy soundtrack theme as the reels spin that perfectly matches the setting.
The symbols and background also look lovely thanks to the consistent soft, painted look. The blue reels stand out nicely against the forest background, and the symbols are all easy to see. Unfortunately, the lower value symbols are just the standard card symbols with “A, K, Q and J” present.
It’s a shame that they didn’t take the little step to put them into theme. The Queen of Hearts seems like an obvious choice at least. Regardless, the higher value symbols are all nice, colorful depictions of Alice, the White Rabbit, the Caterpillar, the cake, the drink and of course two symbols for The Cheshire Cat himself.
The wild symbol with the logo does a neat animation where the words fade away to reveal the cat’s eyes, and winning paylines animate with a lovely decorative line.
Aside from the graphics, SG Interactive really outdid themselves with the visual design of the interface. During each spin, the reels enlarge to fill the screen. Once the symbols all settle, the reels retract a little and a helpful readout at the top of the screen shows each of the winning paylines on a grid.
This makes the game really easy to follow and lets the player keep better track of their hits. All of these little touches keep the sometimes flashy game from being overwhelming.
Cheshire Cat: The Gameplay
The Cheshire Cat uses 5 reels and 4 rows with 40 paylines in play. There’s no option for players to bet on fewer paylines in a game. All paylines have to run from left-to-right and all of the symbols require at least 3 in a line to trigger.
The game does include a Mystery Symbol each spin, which is a little difficult to track at times. At the start of each spin, any random symbol except for the bonus or the wild symbol is picked and then added to the reels. In practice, it just occasionally loads up the board with a lot of stacks of the same symbol.
Compare Game Features – Paylines – RTP
| Software | SG Interactive |
| Type of Slot | Video Slot |
| Paylines | 40 |
| Reels | 5 |
| Min. Bet | $0.40 |
| Max. Bet | $100 |
| Max. RTP | 95.94% |
| Max. Jackpot | 50 x Bet |
| Features | Scatters, Bonus Rounds, Wilds |
| Free Play | Yes |
Acorn Pixie: Core Gameplay
It’s important to note that the payouts per line are fairly low. It actually takes a full set of 5 regular Cheshire Cat symbols or 4 Wilds to get a payout above the total bet. The reason for this is that the paylines are very generous when it comes to sets of 3.
Players should expect to see a lot of losing spins broken up by spins with a bunch of small payouts that stack up nicely to refill their bankroll while they wait for the bonus.
There’s not much of a standard jackpot in the base game, although getting 5 Wilds will pay out 500x the line bet or 12.5x the total bet. The big jackpot is tied up in the bonus game, since getting 5 bonus symbols pays out 50x the total bet as an additional prize.
Cheshire Cat Bonus Round
Players looking for the game to really get crazy should be pleased with The Cheshire Cat’s interesting bonus round. During the main game, bonus wheel symbols can appear on the reels.
Landing at least 3 symbols anywhere on the reels is enough to start the bonus. Getting 3, 4 or 5 symbols earns the player 5, 10 and 20 free spins respectively. As mentioned, getting 5 symbols also earns the player an instant 50x the total bet payout. There’s a 10x the total bet reward for getting 4.
Players shouldn’t necessarily despair about getting “only” 5 free spins though, because this bonus round can get very interesting. It’s possible for players to have multiple arrays of reels playing at once, effectively multiplying their number of free spins.
When the bonus round is triggered, The Cheshire Cat will appear and spin the big Bonus Wheel. This wheel determines how many arrays are in play for the bonus round and also picks out sets of reels to set as permanent wild reels for the round. Players can have up to 4 arrays in play at once and many combinations of wild reels.
Once the number of active arrays is set and the wild reels are activated, the free spins will play out normally. In general, these should be fairly rewarding depending on the placement of the wild spaces.
One nice feature is that there’s a guaranteed payout as a consolation prize for anyone who just has bad luck with their spins or gets stuck with one array. All players are guaranteed to at least earn 10x their total bet back at the end of the bonus round.
If the player’s winnings are below the minimum, they’ll automatically be raised up once the free spins are done. Note that the guarantee does count the instant wins for 4 or 5 bonus symbols as part of the pot, so the guarantee is only really in effect for players that get 3 bonus symbols.
Coming Back to Reality
The Cheshire Cat slot machine is a fun and exciting game, even for players who don’t care much about Alice or Wonderland. The design is pretty, the music is fine and the bonus round is very exciting.
The 95.94% RTP also means that players aren’t losing out just to play an interesting game. The only problem is that the low periods can feel somewhat boring at times.
The base game’s focus on a flurry of small payouts that light up the reels are fun when they hit, and the bonus game is a blast, but the waiting times can be a real drag. It’s still a fun machine, but players should be ready for some lulls in the action.
Liberal Crime Squad is a graphical remake of Toady One's game by the same name: http://www.bay12games.com/lcs/
The project files can be imported to Unity through the launcher - they were built using Unity 2018.3.8f1, so if newer versions cause problems, that version should work.
This page, as with the game itself, is still very much a WIP.
| Status | Released |
| Platforms | Windows, macOS, Linux |
| Author | The Cheshire Cat |
| Genre | Simulation |
| Made with | Unity, Tiled |
| Average session | A few minutes |
| Inputs | Keyboard, Mouse |
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Development log
- Update b.1530 days ago
- Update b.13Sep 26, 2020
- Update b.12Apr 16, 2020
- Update b.11Feb 15, 2019
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Modding is sort of halfway supported at the moment. There is no nice interface for it, and the amount you can do without digging into the code is very limited, but all the data files are in XML in the LCS_Data/StreamingAssets folder. Replacing/editing any of these will modify the game content, although changing anything related to world generation requires starting a new game for the changes to be picked up.
Could we get a way to sell multiple (or all) of an item? I'm making clothes to sell and it's time consuming to click for each item made.
That seems pretty doable, I can set it up so that if you shift + click an item stack it will move the whole thing to the sell window. I'll add a similar thing to the base inventory screen when doing base transfer orders.
Hello, I want to add Turkish to the game called liberal crime team, can you tell where the language files are
Unfortunately translation is something that requires altering the source code - it's a thing I'd like to make easier to do eventually but hasn't been something I've gotten around to yet. The project files are available to be modified if you want to take a crack at it but it would likely be fairly difficult because the text is spread throughout the code rather than collected in one centralized location.

I enjoy seeing a classic with some graphics, but hotkeys not working as well as the original made me just download normal LCS instead.
Still appreciate the effort
Which hotkeys did you feel weren't working? I tried to match as close to the original as I could, although the dramatic UI changes meant that in some cases it just didn't work.
I think I was just awkward after being away from the game for years. I think in the original you can see all commands on the screen. I found 'talking issues' with people to be very time consuming but i probably just forgot the hotkeys
If you are still working on this game I'll reinstall and play around with it.
No I was wrong the hotkeys do not work. When trying to recruit i need to click both my liberal and the target before choosing issues.
In the normal game you use 1-6 for squad and a-f for encounter.
Also in the original you do not need to specify what squad member if there is only one in the squad.
This makes it pretty much unplayable for me, recruiting is simply too tedious, specially without external mouse.
I love LCS but will stick to ascii version for now.
Also esc should take you out of char screen and in general bring you back towards root menu. F should make you 'go (F)orth and...'
The ability to click adds a new element, but no interaction should require you to click, if the game isn't fully playable with keyboard only it's sadly unplayable to me, using the touchpad to do most everything is a big source of frustration.
Wow, this is a rare gem. Good work on remaking an obscure, but truly unique game.
Edit: wording
I just found a really annoying bug, if you have too many lovers (in my case 20ish) they will start appearing off the manage liberals screen
Ah, I can see why this is happening, it will need a fix. The system defaults to spreading out recruits under the person who recruited them but I never quite anticipated one person would recruit this many. In the meantime, you can bring them back to a sane position by going into the save file (which is found in C:/Users/(your username)/AppData/LocalLow/Lazy Dog Software/LCS) and looking for the <Liberal> entry under the person in question. There are two values there, <managerPosX> and <managerPosY>. If you set <managerPosX> to 1, it will bring it back to the middle of the screen.
On mac the location is in the Library folder, so it would be /Users/(your user)/Library/Application Support/Lazy Dog Software/LCS
I found it! it was /Users/MyUser/Library/Application Support/unity.DefaultCompany.LCS/ thanks alot
I found a glitch, the fire station / fireman hq doesn't show up until you get raided by firemen
It's dependent on the legal status of Free Speech, so you're probably just noticing it at the same time as you get raided - it won't show up unless Free Speech is at Archconservative.

When your squad meets CCS leader, everyone in squad just instantly dies and then game crashes.
Cheshire Cat From Game
Can you post a copy of your output_log.txt (you can find it in C:Users(your username)AppDataLocalLowLazy Dog SoftwareLCS) to pastebin so I can see the error message you're getting? I can't reproduce this on my machine. If you can post your save file (found in the same folder) that would also be helpful.
The usage of props at recruitment doesn't subtract from your money. Otherwise it's a great adaptation of the original game.
Nice. Would it be possible for you to release a linux version?
Cheshire Cat In Alice Game
I can do a Linux build through Unity but I won't be able to test it so I'm not sure how it'll work. I don't use any windows specific APIs so it should be fine. I'll upload it with the next build.